【10995】-houdini 高级水 Advanced water特效课程(中文字幕)
Houdini 18.5高级水FX 由 ILM艺术家讲授的专业VFX课程(预告片)_高清1080P_高清1080P.mp4
a01-Introduction_高清 1080P.mp4
002 a02-Getting-Started-With-Flip.mp4
a01-Introduction_高清 1080P.mp4
002 a02-Getting-Started-With-Flip.mp4
003 a02-Meshing.mp4
004 a03-White-Water.mp4
005 a04 Viscocity.mp4
006 a05-Divergence.mp4
007 a06-Air-Incompressibility.mp4
008 a07-Surface-Tension.mp4
009 a08-Assignment.mp4
010 a09-Bonus-Point-Clouds.mp4
011 a10-Bonus-Melting-Statue.mp4
012 b01-Introduction_1.mp4
013 b02-Breaking-Down-Fx.mp4
014 b03-Emission-Detection.mp4
015 b04-Sourcing.mp4
016 b05-Water-Following-Animation.mp4
017 b06-Water-Falling-of.mp4
018 b07-Wet-Maps.mp4
019 b08-Rain-Droplets.mp4
020 b09-Boundary-Layers.mp4
021 b10-Water-Flow.mp4
023 b12-Assignment.mp4
024 b13-Amendment.mp4
025 c01-Introduction.mp4
026 c02-Foam-From-Texture.mp4
029 C05-Foam-Bubbles.mp4
031 c07-Whitewater-Emission.mp4
032 c08-Whitewater-Solver-Technique.mp4
033 c09-Whitewater-Control.mp4
035 c11-Assignment.mp4
036 d00-Introduction.mp4
037 d01-Shot-Breakdown.mp4
038 d02-Anim-and-Env.mp4
039 d03-Faux-Tissue.mp4
040 d04-Water-Simulation.mp4
041 d05-Shark-Bubbles.mp4
042 d06-Environment-Interaction.mp4
043 d07-Herobubbles-Smoke.mp4
044 do8-Herobubbles-Flip.mp4
045 d09-Assignment.mp4
046 e01-Introduction.mp4
047 e02-Breackdown.mp4
048 e03-Ocean-Spectrum.mp4
049 e04-Flip-Waves.mp4
050 e05-Beach-Setup.mp4
051 e06-Hero-Waves.mp4
052 e07-Force-Scaling.mp4
053 e08-Splash-Upres.mp4
054 f01-Introduction.mp4
055 f02-Breakdown.mp4
056 f03-Curveforce.mp4
057 f04-Gravityforce.mp4
058 f05-Gravitywarpedwater.mp4
059 f06-Maelstromforces.mp4
060 f07-Whitewater.mp4
061 f08-Bubbles.mp4
062 f09-Assignment.mp4
063 g01-Introduction.mp4
064 g02-Breakdown.mp4
065 g03-2D-Smoke.mp4
066 g04-Flow-Field.mp4
067 g05-Environment.mp4
068 g06-2D-River-Simulation.mp4
069 g07-Warping-Space.mp4
070 g08-Riversettings.mp4
071 g09-Simulation-Integration.mp4
072 g10-Assignment.mp4
073 h01-Introduction.mp4
074 h02-Breakdown.mp4
075 h03-Variabledensity.mp4
076 h04-Airfieldsystem.mp4
077 h05-Cleanairfieldsystem.mp4
078 h06-Airfieldcontrol.mp4
079 h07-Assignment.mp4
080 i01-Introduction.mp4
081 i02-Breakdown.mp4
082 i03-Watersimulation.mp4
083 i04-Water-control.mp4
084 i05-Meshing.mp4
085 i06-Whitewater.mp4
086 i07-Mist.mp4
087 i08-Lodding.mp4
088 i09-Shadingquicktip.mp4
089 i10-Assignment.mp4
090 j01-Intro.mp4
091 j02-River-Fluid-Overview.mp4
092 j03-River-Fluid-Setup.Mp4.mp4
093 j04-River-Wwater-Setup.mp4
094 j05-River-Overview.mp4
095 j06-River-Houdini-Setup.mp4
096 j07-River-Houdini-Shading.mp4
097 j08-River-Houdini-Passes.mp4
098 j09-River-Houdini-Whitewater.mp4
099 j10-River-Houdini-Waterfall.mp4
100 j11-River-Houdini-Mist-And-Atmo.mp4
101 j12-Shark-Shot-Overview.mp4
102 j13-Shark-Shot-Shading.mp4
103 j14-Shark-Shot-Final.mp4
104 j15-River-Compositing-In-Nuke.mp4
105 j16-Shark-Compositing-In-Nuke.mp4
106 j17-The-End.mp4
107 k01-Underwater-Explosion.mp4
108 k02-Flip-Magic.mp4
109 k03-Flip-Deformer.mp4
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